Should i buy links awakening




















Great Game! The Legend of Zelda: Link's Awakening was a challenging but fun game. Although the world was very small, there was always lots to do. The great story mixed with the very hard dungeons makes an amazing game. Although this game is probably very challenging for younger kids because of all the obscure but important details, and the impossible dungeons, this game is a treat. The Zelda series never disappoints! Overall, this is a wonderful game.

Kid, 11 years old October 27, Amazing game! It's a brilliant game with lots of puzzles to solve and adventuring. Some parts can be a bit hard to figure out though, but I don't think thats a bad thing! Teen, 14 years old Written by fefelix October 4, Go to Common Sense Review. Facebook Twitter Pinterest Email Print. Personalize your media recommendations. How old is your kid? Have an account? Sign in. How do you get from the entrance to the stairwell?

Software compatibility and play experience may differ on Nintendo Switch Lite. Additional accessories may be required sold separately. See support for details. Moving on to the good things, and what in my opinion marks a great Zelda games, the exploration is downright fantastic. But really, special mention has to go out to the Eagle Tower. The main gimmick in this dungeon is that you have to carry around a heavy metal ball and destroy a few pillars.

Getting the ball where you need it to be, while solving environmental puzzles and dealing with enemies at the same time can get hectic at times, but Eagle Tower is definitely the best dungeon in the game, and possibly one of the best in the entire franchise. It will easily take a first-time player closer to 15 hours to finish the game for the first time, and more experienced players will definitely find something they enjoy, be it the fantastic new art style or the masterful renditions of classic Zelda tunes.

But the game itself, sadly, does not run great. Super Mario Odyssey ran at a silky 60 frames per second, and while Breath of the Wild was limited to 30 fps, it always felt like a consistent, stable 30 … the Deku Shrine notwithstanding. For a game so focused on capturing scenes filled with joy and character, the performance issues frequently took me out of the illusion.

They never made the game unplayable, but they definitely hindered the visual experience. Classic themes from the original game have been recomposed with true affection, and the characters in the wide cast all offer various grunts and shouts of enthusiasm as you make their acquaintance. Nintendo and Grezzo have made a handful of other changes from the original release, most of which further enhance the experience.

New hidden seashells are available, offering collectors a bit more to chase than existed in the original game, and a new seashell sensor can help you find them all without having to Google for a guide. Chamber Dungeons are the biggest gameplay additions to the remake. Because of the simplistic nature of the panels available, complex dungeon-building is impossible; most created dungeons will take just a few minutes to complete.



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